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Friday, December 15, 2006

Edugaming

The Federation of American Scientists recently declared that video games can redefine education. The theory is that games teach skills that employers want: analytical thinking, team building, multitasking, and problem-solving under duress. Unlike humans, the games never lose patience. And they are second nature to many kids. Many questions come to mind when considering this possible phenomena. How much training would teachers receive? Who would persuade school leaders and the public that games aren't a waste of time? Would education schools add serious gaming to the curriculum?
Ultimately, teachers may soon need to see games as a way to help--not as a threat.

•Are video games a viable option to traditional education?
•Do you think playing video games builds the skills mentioned in the article (analytical thinking, teamwork, multitasking, and problem solving)?
•If gaming was added to the curriculum, would students take school more seriously?
•Would gaming cut down on discipline problems, skipping, and high school dropouts?
•Do you agree with trying to implement games into school?
•If yes, what arguments would you use to persuade adults to consider adding gaming to school?
•If no, what would you implement to make school and learning more inviting?

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